quirc/README.md

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Quirc
=====
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QR codes are a type of high-density matrix barcodes, and quirc is a library for
extracting and decoding them from images. It has several features which make it
a good choice for this purpose:
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* It is fast enough to be used with realtime video: extracting and decoding
from VGA frame takes about 50 ms on a modern x86 core.
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* It has a robust and tolerant recognition algorithm. It can correctly
recognise and decode QR codes which are rotated and/or oblique to the camera.
It can also distinguish and decode multiple codes within the same image.
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* It is easy to use, with a simple API described in a single commented header
file (see below for an overview).
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* It is small and easily embeddable, with no dependencies other than standard C
functions.
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* It has a very small memory footprint: one byte per image pixel, plus a few kB
per decoder object.
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* It uses no global mutable state, and is safe to use in a multithreaded
application.
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* BSD-licensed, with almost no restrictions regarding use and/or modification.
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The distribution comes with, in addition to the library, several test programs.
While the core library is very portable, these programs have some additional
dependencies as documented below.
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### quirc-demo
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This is an real-time demo which requires a camera and a graphical display. The
video stream is displayed on screen as it's received, and any QR codes
recognised are highlighted in the image, with the decoded information both
displayed on the image and printed on stdout.
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This requires: libjpeg, libpng, SDL, V4L2
### quirc-demo-opencv
A demo similar to `quirc-demo`.
But this version uses OpenCV instead of other libraries.
This requires: OpenCV
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### quirc-scanner
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This program turns your camera into a barcode scanner. It's almost the same as
the `demo` application, but it doesn't display the video stream, and thus
doesn't require a graphical display.
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This requires: libjpeg, V4L2
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### qrtest
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This test is used to evaluate the performance of library. Given a directory
tree containing a bunch of JPEG images, it will attempt to locate and decode QR
codes in each image. Speed and success statistics are collected and printed on
stdout.
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This requires: libjpeg, libpng
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### inspect
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This test is used for debugging. Given a single JPEG image, it will display a
diagram showing the internal state of the decoder as well as printing
additional information on stdout.
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This requires: libjpeg, libpng, SDL
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### inspect-opencv
A test similar to `inspect`.
But this version uses OpenCV instead of other libraries.
This requires: libjpeg, libpng, OpenCV
Build-time requirements
-----------------------
### make
While we are trying to keep our makefiles portable,
it might be incompatible with some versions of make.
#### GNU make
Version 4.x and later works. We recommend to use it.
Version prior to 4.0 doesn't work because it doesn't support `!=`.
*Note*: macOS's default version of make is GNU make 3.81 as of writing this.
#### BSD make
It also works.
You might need to specify the `-r` make option because some of
the default macros like CFLAGS from sys.mk can cause unintended effects.
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Installation
------------
To build the library and associated demos/tests, type `make`.
Several options can be adjusted at compile time by passing additional arguments
to `make`. See [Compile-time options](#compile-time-options) section below for details.
Type `make install` to install the library, header file and camera demos.
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You can specify one or several of the following targets if you don't want, or
are unable to build everything:
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* libquirc.a
* libquirc.so
* qrtest
* inspect
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* inspect-opencv
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* quirc-scanner
* quirc-demo
* quirc-demo-opencv
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Library use
-----------
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All of the library's functionality is exposed through a single header file,
which you should include:
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```C
#include <quirc.h>
```
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To decode images, you'll need to instantiate a `struct quirc` object, which is
done with the `quirc_new` function. Later, when you no longer need to decode
anything, you should release the allocated memory with `quirc_destroy`:
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```C
struct quirc *qr;
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qr = quirc_new();
if (!qr) {
perror("Failed to allocate memory");
abort();
}
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/* ... */
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quirc_destroy(qr);
```
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Having obtained a decoder object, you need to set the image size that you'll be
working with, which is done using `quirc_resize`:
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```C
if (quirc_resize(qr, 640, 480) < 0) {
perror("Failed to allocate video memory");
abort();
}
```
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`quirc_resize` and `quirc_new` are the only library functions which allocate
memory. If you plan to process a series of frames (or a video stream), you
probably want to allocate and size a single decoder and hold onto it to process
each frame.
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Processing frames is done in two stages. The first stage is an
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image-recognition stage called identification, which takes a grayscale image
and searches for QR codes. Using `quirc_begin` and `quirc_end`, you can feed a
grayscale image directly into the buffer that `quirc` uses for image
processing:
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```C
uint8_t *image;
int w, h;
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image = quirc_begin(qr, &w, &h);
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/* Fill out the image buffer here.
* image is a pointer to a w*h bytes.
* One byte per pixel, w pixels per line, h lines in the buffer.
*/
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quirc_end(qr);
```
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Note that `quirc_begin` simply returns a pointer to a previously allocated
buffer. The buffer will contain uninitialized data. After the call to
`quirc_end`, the decoder holds a list of detected QR codes which can be queried
via `quirc_count` and `quirc_extract`.
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At this point, the second stage of processing occurs -- decoding. This is done
via the call to `quirc_decode`, which is not associated with a decoder object.
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```C
int num_codes;
int i;
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/* We've previously fed an image to the decoder via
* quirc_begin/quirc_end.
*/
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num_codes = quirc_count(qr);
for (i = 0; i < num_codes; i++) {
struct quirc_code code;
struct quirc_data data;
quirc_decode_error_t err;
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quirc_extract(qr, i, &code);
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/* Decoding stage */
err = quirc_decode(&code, &data);
if (err)
printf("DECODE FAILED: %s\n", quirc_strerror(err));
else
printf("Data: %s\n", data.payload);
}
```
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`quirc_code` and `quirc_data` are flat structures which don't need to be
initialized or freed after use.
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In case you also need to support horizontally flipped QR-codes (mirrored
images according to ISO 18004:2015, pages 6 and 62), you can make a second
decode attempt with the flipped image data whenever you get an ECC failure:
```C
err = quirc_decode(&code, &data);
if (err == QUIRC_ERROR_DATA_ECC) {
quirc_flip(&code);
err = quirc_decode(&code, &data);
}
if (err)
printf("DECODE FAILED: %s\n", quirc_strerror(err));
else
printf("Data: %s\n", data.payload);
```
Compile-time options
--------------------
The following compile-time options can be used to adjust the library to a
particular use case.
Each option is a C preprocessor macro. To set an option, add it to CFLAGS
using `-DOPTION=VALUE` syntax, for example:
```bash
make CFLAGS="-DQUIRC_MAX_REGIONS=65534"
```
* `QUIRC_MAX_REGIONS`: If you need to decode "large" image files, set
`QUIRC_MAX_REGIONS=65534`. Note that since this will increase the memory
usage, it is discouraged for low resource devices (i.e. embedded).
* `QUIRC_FLOAT_TYPE`: If defined, it sets the type name to use
in floating point calculations. For example, on an embedded system
with only a single precision FPU, set `QUIRC_FLOAT_TYPE=float` to
improve performance.
* `QUIRC_USE_TGMATH`: if defined, quirc will internally use `<tgmath.h>`
header instead of `<math.h>`, ensuring that the math function calls
use the same precision as the arguments. Define this option if you are
setting `QUIRC_FLOAT_TYPE=float` and the compiler supports C99 or later
language standard.
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Copyright
---------
Copyright (C) 2010-2012 Daniel Beer <<dlbeer@gmail.com>>
Permission to use, copy, modify, and/or distribute this software for
any purpose with or without fee is hereby granted, provided that the
above copyright notice and this permission notice appear in all
copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE
AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.