A Matrix client, for 3ds, with E2EE messaging in progress
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Matrix For 3ds

Roadmap

  • E2EE messaging
    • Generating Keys
    • Uploading Keys
    • Device Verification
      • QR Code Scan/Display
      • Emoji Display
      • Key Cross-Signing
    • Secure backup
      • Loading
      • Saving (optional)
    • Download device list
    • Olm messages (claimed key, D=>O keysharing)
    • MegOlm Session
    • Basic messaging
    • D<=>D Keysharing
    • Attachment encryption
    • User verification
    • Membership changes
    • Origin Verification
  • Basic UI
    • Room Selection
    • Sending / Receiving basic messages
    • Decoding custom html messages
    • Sending custom html messages (via markdown)
    • Rich Replies (Send/Receive)
    • MXC Attachments (Receive/maybe send)
    • Reaction emotes (Send/Receive)
    • Redact events (& show redacted events)
    • Opening DMs
    • Joining Rooms
    • Creating new rooms too complex
    • Presence checks (typing indicator)
    • Read receipts (Send / Receive)
    • Spaces
    • Threading

How to compile

Ths projects depends on devkitPro make sure to install it

You can then add this project's dependencies

pacman -S 3ds-curl 3ds-jansson 3ds-dev
# Note !! This adds to profile.d, make sure to restart your current terminal

Cloning

git clone --recurse-submodules https://gitea.ahur.ac/timoreo/matrix-3ds-client.git && cd matrix-3ds-client

Building

cmake -Bbuild .
cd build
cmake --build . -j$(nproc) --target matrix-3ds-client_3dsx

Then grab the created .3dsx file and enjoy ! (.cia files later)