eww: Created Grind timer widget

This commit is contained in:
GaspardCulis 2024-02-07 15:53:39 +01:00
parent ba99d2ee9d
commit 6de642f4a2
4 changed files with 150 additions and 0 deletions

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@ -1,5 +1,6 @@
@import "./theme.scss"; @import "./theme.scss";
@import "./bar.scss"; @import "./bar.scss";
@import "./timer.scss";
* { * {
all: unset; all: unset;

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(include "./bar.yuck") (include "./bar.yuck")
(include "./timer.yuck")
(defpoll bots (defpoll bots
:initial `[]` :initial `[]`

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bar/eww/timer.scss Normal file
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.timer {
padding-left: 60px;
padding-right: 60px;
background-color: $background;
border-radius: 20px;
.timer-title {
color: $text;
margin-top: 20px;
font-size: 24px;
}
.start-button {
.circle-progress {
color: $green;
transition: color 500ms;
}
.start-icon {
color: $green;
font-size: 28px;
transition: color 500ms;
}
}
.timer-text {
font-size: 32px;
padding-bottom: 30px;
}
&.work {
.start-button {
.circle-progress {
color: $red;
transition: color 500ms;
}
.start-icon {
color: $red;
transition: color 500ms;
}
}
}
&.pause {
.start-button {
.circle-progress {
color: $yellow;
transition: color 500ms;
}
.start-icon {
color: $yellow;
transition: color 500ms;
}
}
}
}

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bar/eww/timer.yuck Normal file
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(defvar WORK_TIME_SEC 1200)
(defvar PAUSE_TIME_SEC 300)
(defvar timer-state "inactive")
(defvar timer-start-time 0)
(defpoll timer-time
:interval "1s"
:run-while {timer-state != "inactive"}
`date +%s`)
(defpoll timer-work-period
:interval "20m"
:initial "first"
:run-while {timer-state == "work"}
`if [ "$(eww get timer-work-period)" == "first" ]; then
eww update timer-start-time=$(date +%s)
echo next
else
notify-send -i ~/Images/Icons/moai.jpg "Work period over" "You can take a little nap now."
eww update timer-state=pause
echo first
fi`) ; TODO: Put in a separate script
(defpoll timer-pause-period
:interval "5m"
:initial "first"
:run-while {timer-state == "pause"}
`if [ "$(eww get timer-pause-period)" == "first" ]; then
eww update timer-start-time=$(date +%s)
echo next
else
notify-send -i ~/Images/Icons/moai.jpg "Pause period over" "Back to grinding we go."
eww update timer-state=work
echo first
fi`) ; TODO: Put in a separate script
(defwidget start-button []
(button
:class "start-button"
:vexpand true
:onclick "eww update timer-state=${timer-state == "inactive" ? "work" : "inactive"} timer-work-period=first timer-pause-period=first"
(overlay
(circular-progress
:class "circle-progress"
:value 100
:thickness 6
:clockwise true)
(label :class "start-icon" :text "${timer-state == "inactive" ? 'Start' : (timer-state == "work" ? "Working" : "Pause")}")
)
)
)
(defwidget timer []
(box
:orientation "v"
:space-evenly false
:class "timer ${timer-state}"
(label :class "timer-title" :text "Grind timer")
(start-button :valign "center" :vexpand true)
(revealer
:transition "slideup"
:reveal {timer-state != "inactive"}
(label :class "timer-text" :text "${timer-state != "inactive" ? formattime(timer-start-time - (3600 - (timer-state == "work" ? WORK_TIME_SEC : PAUSE_TIME_SEC)) - timer-time, "%H:%M:%S") : "00:20:00"}")
)
)
)
(defwindow timer
:namespace "eww.timer"
:monitor 0
:geometry (geometry
:x "6%"
:y "10%"
:width "300px"
:height "350px"
:anchor "top left")
:stacking "bg"
:focusable false
:exclusive true
(timer)
)